Most of us when learning about factorization would wonder how would it come in use practically? Well, when a set of items needs to be split into equal smaller sections, LCM and HCF come to the scene implicitly. Comprehending these notions can be taxing for some. Fortunately, fun learning-based games and activities can unravel the pedagogy. Further, you may be bewildered in search of righteous activities for your little ones.
Here, in this post, we will dig deeper into some relevant custom-tailored activities and games for young aspirants.
Engaging activities and online games for learning LCM and HCF
1. HCF and LCM by transum.org
With six levels, this game focuses on the practice aspect of the concepts. It makes the application part of factorization a lot more fun. It inculcates the topic by questioning students about finding the highest common factor or HCF, also called the Greatest Common Divisor and the Lowest Common Multiple or LCM.
The questions start with easy numbers like find the HCF of 8 and 12, 2 and 4, 7 and 21 and go on to higher numbers like finding the HCF of 189 and 135, 224 and 84. As the levels progress, the questions become more application and statement-based than direct ones.
2. GCF Bingo
One of the most memorable moments of childhood is gathering around with your family to play bingo. Being no stranger to the game itself, students will find this factorization game highly approachable. GCF Bingo is a very simple variation of the game, and it allows students to play in large groups.
The teacher calls out a few numbers, and students are told to put an ‘X’ on the corresponding GCF. The first student to cross out all numbers in a row or column wins the game.
This adds a fun element to a boring and difficult concept and helps students to practice finding the GCF of two numbers.
3. Factor Game
Optimized for both desktops and tablets, the game is specially designed for children of classes third to eighth. This is an interactive multi-player game. In this game, player 1 first chooses a number on the gaming board.
The second player then finds and clicks on all the proper factors of player 1’s chosen number, except the number itself. The game continues until there are no numbers left and the player with the highest total is the winner.
This game enables the students to explore and learn about the factors, which number has the most factors, which has the least one, what is the best move, and what is the worst one.
4. Factors and Multiples Game
Factors and Multiples is an interesting game that lets students identify the factors and multiples of a given number in a ‘jeopardy’ style format. It lets the students understand and apply basics about factors, multiples, GCF, and LCM.
The different kind of concepts that are explored in this game includes: Determining whether a given whole number in the range 1-100 is prime or composite, whether a whole number in the range of 1 to 100 is a multiple of a given one-digit number, finding the greatest common factor of two whole numbers till 100 and more.
With a single-player as well as a multi-player feature, this game can be played on any device that you own.
5. Multiples and Factors
Sometimes games and activities may need to furnish hints to aid pupils to infer the strategy clearly. Multiple and factors game lubricates the same by offering multiple choices to the students as they address a new query. Thus, it can be absolute for those who are aspiring to make rigorous practice. The interactive user interface and transitions make this further engrossing.
For every question, a train with multiple options (generally four) is displayed. The player needs to choose one right answer among them. This game is an endless expedition and is probably befitting for academic practice too.
This is a classroom activity and it makes factorization a much more collaborative learning process where all students participate together and compete with each other. Ask all the students to stand in an open space with at least an arms-length distance between them. Call out numbers such as ‘75’ or ‘21’.
The students will have to decide if the number announced is composite or prime. If it is prime, they should stand up, if composite they should sit down. The student who failed to make the correct choice will have to give the factorization of the number.
The students will assess themselves and their friends and have fun while doing so.
7. Factor Chits
In this game, ask students to take out a small sheet of paper and a pencil. Make them write numbers from 1 to 50. Take the chits from the students and redistribute them randomly. Make the students write the factors of the number they got on the back of the chit.
This exercise would encourage the students to participate more and get excited if the class gets too theoretical. It would allow the children to have that little bit of practice with a twinge of fun!
8. Factor Bridge
To play this game, make multiple index cards with prime numbers from 2 to 23. Spread them on the ground in a few columns. Make index cards with composite numbers which can be factored into the prime number cards that you have already made.
Now, divide the students into groups of four or more. Give each student a composite card and ask every group to send one person across the bridge of the prime numbers. But here’s the twist: the student will have to get across the bridge and will only be allowed the number of steps that represent their composite numbers factorization.
For example: if a student received 27, he has to get across using 3 prime index cards (3,3,3). The first team to cross the bridge wins.
Learning factorization with activities and games: The significance
The most significant benefit that these games would provide students is that they would enhance their ability to understand the concepts better. Moreover, students would learn to explore, observe and infer at their own pace.
It enables them to break their learning process into small fragments which makes it a steady and consistent process rather than something that overwhelms them.
Not only does this help the students, but it also opens a new way of assessing them which eases the burden from teachers’ shoulders.
The teachers are able to understand and evaluate the doubts and confusion of students more effectively and solve them at the right time before the problem accumulates and becomes big.
A few mathematical concepts like LCM, HCF, and GCF can be taxing and arduous for the students. However, introducing the game-based learning environment can make a huge difference in the way they approach the subject completely. It would make way for strong fundamentals that would remain consistent the whole lifetime if learned properly.
Sometimes students can get so afraid of math that the simplicity of a concept fails to reach them no matter how hard they try. Using games to understand the subject better is the best way to remove the fear of students and help them love math like they are supposed to.
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