Say, a kid wants chocolate, they may feel it facile to draw it rather than writing the spelling to ask about it. Evidently, visual learning may often have a better experience in inferring and learning. Learning of concepts like graphs is often visual, adding pictures to it may assist further engagement. In layman’s terms, these are pictorial representations of graphical data.

To grasp any notion, games and activities may be associative to classroom lectures and assignments. Nonetheless, the right choices may be required to learn, practice, and revise notions. Being aware of these needs, we came out with a few activities that we have curated for you to master these notions.

**Learning through pictographs- The procedure proven effective **

Visual and Kinesthetic learning, as a crucial chunk of multisensory learning, is often effective in grasping minute details of the concepts better. For this reason, pictorial and graphical presentations of data have been growing in acclaim. In this expedition, pictographs may be considered a remarkable option.

Not only for kids, but these visual graphs may be handy for individuals at every age and also for those with compromising literacy skills. Jeongok Choi^{[1]} observed the edges of employing pictographs to discharge instructions for older adults with low-literacy rates. While pictographs are perceived as useful, this experiment on delivering instructions visually showed positive results.

Being aware of the same, pictographs may be beneficial for students in other gourds like:

- Employment of pictures in the practice may create a visual appeal, thereby ensuring
**better attention** - Reckoning the number of pictures makes
**identifying values facile**, without a need to infer numbers. This may be an edge for learning incapacitated people as well. - Employing manipulatives like toys in creating graphs may assure
**tactile improvement**in young children. - Being a graphical representation, pupils can
**represent complex data in simpler form** - Can be accompanied with other forms like Pie Charts if needed.

**Pictograph activities to try in classroom **

**1. Load of Trains**

Pictographs in real life may be often intriguing for young learners. In this campaign, considering the amount of load carried in a train can be a fair idea.

To start with, the teacher has multiple train toys whose compartments can be separated individually. Before students are called upon, the mentor dismantles the blocks of the toy and prepares questions on a paper related to graphing. For instance, the question can be “Five trains need to carry different amounts of load to destinations. Each block has a capacity of 10 tons. How many compartments are needed for each train if 60 tons are to be transported by one train and 40 by another?”

Looking at these questions, the student needs to interpret the scenario properly and start building trains in the form of pictographs (parallel to one another). Say one train needs 6 compartments, and another may need 4. The learner needs to join the determined blocks and form a pictograph. After completion, the instructor evaluates the answer and provides feedback if needed.

**2. Build your Grades**

Students often like to count on their grades in various tests to mark their progress. This activity assists in evaluating performances in different subjects in an examination.

To start with, the teacher arranges a set of 60 cards for each student- so that there are 10 cards for each of six subjects. Once the scores of recent subjects are declared, these cards are offered. Now, the student needs to prepare a pictograph of these values to make out certain inferences.

Each card can be considered for 10% of the total score. For instance, if the learner gets 70 percent in math, they need to line up seven cards. Similarly, the scores of the other five subjects are also arranged. Now to complete the task, some inferences are taken. For instance, the highest score is marked and congratulated, the lowest score is marked and a few insights are provided. This activity is often handy for motivation for students, while practicing pictographs.

**3. Pictograph voting**

Once concepts are taught in the classroom. Instructor may look into conducting some quizzes or tests to revise the same. To engage learners better, they may be asked to choose the topic or style of questions to start practice, and for this voting is often a noteworthy pick.

To start with, he writes a set of options on the board. For instance, the type of tests: quizzes, fill in the blanks, word problems, and debate. Now the students are asked to show off their opinion by standing in a line for that choice. Here there would be four lines, and a learner may choose to join any of these. Later, the instructor counts the number of votes from each of these lines and presents them to the board to make the decision.

This activity ensures the pupils form a human pictograph to cast their opinions. This serves multiple other purposes as well.

**4. Answer with Pictograph**

As pictograph is one of those methods to represent data, instructors may craft an activity to let students answer questions with pictographs.

To start with, the teacher creates a worksheet with ten questions for the students to work upon along with some stickers to create the pictograph in two colors. Now, each worksheet is provided to students to start solving. Here, the answer may be calculated on paper but needs to be presented in the form of graphs. For instance, if the question is 5+3, then the answer (8) needs to be presented in the form of a graph. Here, the little ones can take 5 stickers of one color and 3 of another color. Now, they can make a graph with these to depict 8.

This campaign stipulates the student to draw 10 graphs with different pictures as they wish. This way, not only revision of other subjects but an effective practice of pictograph is an edge.

**5. Chart Projects**

The practice of projects often starts in school. This activity may let students create projects based on pictographs.

To start with, the teacher makes a list of topics for the students to choose from. Each pupil selects the topic which they have to submit. The instructor makes arrangements for all sorts of needs like chart paper, pen, markers, and paints too. For instance, the child may choose to create a chart about the extent of likeness they have for their favorite subjects. He/She may prefer math, English, science, and social. Now, they draw a pictograph on the chart showing how much they like each of these. Say, they may mark 8 out of 10 points for math and a lesser score for others. Further, they may also describe the reason besides it to make the chart complete.

The activity may engage pupils to create graphs employing various tools like markers and paint. Further, instructors may also judge the status of each student so that relevant feedback may be offered.

**6. Leave the shoes**

During playtime, students may choose among various games. These values can be depicted with the implementation of pictograph.

To start with, the teacher prepares a set of say 4 tags: Baseball, football, basketball, and running. They place these tags in a line outside the classroom. Now, when the leisure period starts, the student needs to leave their shoes in their respective tags and leave for the playground. Say, one learner prefers to play basketball, they can leave their shoes beside the basketball tag. This arrangement makes a pictograph representing the choices of students.

When the pupils return to the classroom, they can infer the graph they have formed. This activity may depict how pictographs are handy in real-life data presentation to the learners.

**7. Count with Cube Pictographs**

Instructors may ensure pictographs take a break from inferring complex data. In such cases, this activity may prove assistive as pupils create graphs with counters.

Teacher starts with procuring lego cubes of four colors and a base. Later, the instructor also arranges four types of entities to be documented. For instance: pens, pencils, erasers, and chocolates. Students are called upon and each item is assigned one color of cube. Say, the count of pens needs to be done with blue cubes.

To start the activity, the teacher randomly arranges these items in a line. Now, the student needs to count each time by placing cubes on relevant graph bars. Say, a pen coming in the line implies one blue cube needs to be added to the pen graph. Similarly, a pencil implies a reb cube needs to be added. This way when all the items are covered, the student gets ready with a cube graph representing the number of each item. This can be made complicated by setting the key of the graph, say one cube represents 5 entities. Data can be collected for different students to make graphs on from different grades in a school like a particular grade students are having a total of 40 pencils and so on. So each student has to make a graph for a particular grade data.

Teacher evaluates the result and gives feedback. This activity helps the young one understand how graphs are used in representing data sensibly.

**8. Favorite Fruit **

A classroom activity in which you can ask the students to create a survey together regarding the student’s favorite fruit. Construct a few questions from your side, or ask the student to do so and take a survey. The answers have to be recorded as tally marks, or a tally chart can also be used. Make sure to give the instruction on how to use tally marks.

To mark every fifth count, the tally mark should be across the previous four, diagonally. Use this data in the tally chart to create a pictograph. Challenge the student to have a distinct symbol for a fruit’s vote. Display this pictograph in the classroom and you can also make it more fun by serving the fruit in the class which got the highest votes.

**9. Graph Your State!**

This activity can be a fun one to know about the native state of the students, and also for students to know the background of their peers. In this activity, the teachers must ask the students to collect data as to which state do all their classmates belong to.

Next up, they need to put this data on the pictograph to display where their classmates belong to. This can also be done using a specialty of the native place. For example, if the student belongs to San Fransisco, US – they can mark this by sticking a picture of the famous Golden gate bridge.

To make the activity more interesting and meaningful, teachers can ask the students to complete their pictographs and stay at least 5 lines about their state, culture, and heritage. This will help students learn not only about pictographs but would also help them know their classmates better, along with the culture and other information of other states.

**10. Use Pictographs to understand the various operations of Math**

Word Problems may often come with a combination of operations. While one may need addition, other one may need subtraction. The pupil may be able to distinguish between these to solve them swifter. This activity assists the learners with the same by graphing the number of times an operation is used.

To start with, the teacher arranges a set of 15-word problems each needing one operation to solve along with a large number of empty flashcards. Each student is provided with one question and 15 cards. Now the learner starts with solving each problem and mentions the operation used in the problem in a flashcard. For example, if one problem needs addition, then they write “+” on the card. Once all 15 cards are filled and are ready, the pupil needs to create a pictograph with these cards by segregating them into operations like addition, subtraction, division, and multiplication. Say, there are 5 addition, 3 subtraction, 4 division, and 3 multiplication cards. Here the student needs to make four pictograph bars with these cards.

This activity may ensure the better practice of word problems along with pictographs. Further, the little ones are also able to distinguish between various operations with ease.

**Conclusion**

Pictograph activities can be customized as per the complexity and age of the pupil, which adds to the edges. Physical indulgence in learning may often make the quality of education more ideal, and easier to learn, especially after the whole phase of online and virtual learning. Visual learning along with sharing the learned concepts with their peers may encourage empathy, teamwork, social skills along with their communication skills.

Apart from enhancing creative sides and cognitive skills, these choices may assist in better interpretation of data. Explore the above-mentioned options and see if any of them can be apt for preaching your kids with importance of graphing in real life.

**References:**

- Choi, J. (2011). Literature review: using pictographs in discharge instructions for older adults with low‐literacy skills.
*Journal of clinical nursing*,*20*(21‐22), 2984-2996.